Crime & Punishment


 * Note: This info is primarely pre-shatter, although much of it is still acurate.

CRIMINAL JUSTICE SYSTEMS OF THE VALE
The Vale’s legal systems vary from Baronhold to Baronhold. For instance if you get caught stealing in the Baronhold of Fairwall you may be put in jail for a few years, where as in Mightpoint, you will be forced to join in the defence of Oldgate during the next assault. If not. Expect a swift execution. Due to each of the Baronholds being governed independently, there is little linking each holds Criminal Justice System. Therefore a criminal who is wanted in Redshire could easily seek asylum in Oskia, that is, if they can make it across the border without getting caught.

ARCANE CRIMES
Magic in the Vale of Kew is quite rare making it difficult for local authorities to handle crimes involving the arcane. Most of the holds rely on Goldspire for their expertise. When a man commits a crime he’s a criminal, but when a man commits a crime with magic. He is named Maleificar. While a criminal has the chance to escape his bonds by fleeing to the next Baronhold. A Maleificar is not so fortunate. He will be hunted down and destroyed by the Goldcloaks. Although there has been a few recorded instances where the Maleificar was brought back to Goldspire alive.

ORGANIZED CRIME
A dealer sells Firemoss in a dark alley. A group of ruffians mug a noble heading home, from a tavern on the wrong side of town. Pirates board a merchant vessel in search of plunder. A Great lord is assassinated. All off these things are terrible, but they become much worse when you find out that they are all, more or less, working under the same banner. There are three Thieves guilds in the Vale of Kew. The Sapphire Conclave, Ravenscars, and the Bitterbulls. Where there was once much conflict and infighting between the guilds there is now a tenuous business relationship between the guilds.